§ Product marketing:
- Identify the game’s target audience, positioning, values, and selling points
- Create brand identity: title, packaging, and “story telling” around game’s scenario and characters
- Conduct market researches, benchmarks, polls and consumer studies
- Follow the game development stages and make recommendations to improve user experience, engagement, socialization and
retention
- Coordinate game’s approval with copyrights owner (Universal, Sony Pictures, Ubisoft, Marvel, etc.)
Global launch plan:
- Define the marketing strategy to create brand awareness and generate traffic and installations including but not limited to:
press relations, promotion and partnership programs, social marketing actions, sales support docs for app stores merchandising,
traffic acquisition recommendations, etc.
- Coordinate implementation with local marketing & PR teams, Key Account Managers, Game Monetization & User Acquisition Manager,
and partners
- Create game’s promotional tools, including videos, web assets, screenshots, store descriptions and visuals, PR tools and all
other needed assets for special marketing initiatives
- Analyze marketing campaign results and report it to game’s team, top management, and licensor
Game Evolution:
- Measure and analyze game users’ feedback, behavior, and market’s acceptance. Share results & recommendations with game’s
production team and top management
- Coordinate community management and customer care activities and messaging and set specific game customer care policy when
needed
- Prioritize bugs fixes and user experience improvements, following up on the game updates schedule with production team and
monetization manager
- Manage a marketing calendar based on game’s updates and promotions, and oversee related announcements, merchandising, and
community management
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