• Taking ownership major parts of design from conception till release, constantly improving it
• Designing, iterating and then maintaining a complex user interface
• Challenging the current design and coming up with new ways to improve it
• Balancing and adjusting game-play experiences to ensure critical and commercial success
• Prototyping and designing gameplay and features
• Working with artists and programmers to facilitate development and iteration of features
• Respond to feedback, analytics, and test results in a constructive manner with logical and reasoned suggestions/solutions to improve on designs
• Create and maintain living documentation for all game aspects
• Research and remain current on industry trends including new game genres, design methods, game themes and mechanics
Requirements:
• Minimum 3-4 years of experience in design
• Experience designing systems for open world online games
• Relevant experience working on AAA titles, on PC and consoles
• Ability to accept critique, ability to listen, Excellent critical sense
• Excellent communicator (spoken and written) and good interpersonal skills
• Ability to work within a multidisciplinary team
Ideal Candidates Have:
• An understanding of current racing games
• Experience working on MMOs
• Level design experience with various game editors
• Ability to dream big, but understand the limitations and work within them
• An understanding of usability principles
• An understanding of the dynamics of online communities and social media
Knowledge
• Fluent English skills (spoken and written)
• Chinese knowledge is a plus