《超级肉食男孩》(Super Meat Boy)和《以撒的燔祭》(The Biding of Isaac)系列的E胖(Edmund McMillen)的作品。游戏中,玩家需要操作一个叫做Ash的小“煤球”不断的在断壁残垣中跳来跳去。
一如既往,熟悉的画风和人物设定,都是E胖的风格。只不过这一次,E胖把“以撒”和“肉哥”给组合起来了,做了一个“寻找以撒”的跳跃游戏。
游戏剧情很简单,大致就是一个不知道怎么来的“煤球”Ash玩的《The End Is nigh》发生了崩溃,结果Ash很难过。之后,他就亲自的踏上了送死之路的故事。他收到了一封教他如何交朋友的信,然后走上了寻找找朋友的危险之路。这封信脑洞很大,它告诉Ash,朋友是可以组装完成的。而这个朋友的零部件是头、身体和心。
不同于常见的平台跳跃游戏,针刺这个元素在游戏中被削弱了很多,在两个章节的闯关中,针刺都不再是游戏的主角。除了被针刺扎死,被怪物追死,还会被移动的道具碾死,也会被像弹幕一样的刺球扎死。总之死法变得更加多元,你也能在死亡中体会到作者不同的恶意了。
游戏没有采用“爬墙跳”的设定,这颗黑不溜秋的“煤球”被取消了“肉哥”顺着墙溜上溜下的功能,只能够挂在墙壁上的突起和边缘之上并进行下一次的跳跃。虽然这样的设定让人有些不习惯,但因为降落到着力点的时间延迟带来的手感方面的“卡顿”,让游戏的操作变得更为有趣了。
游戏的难度在你不注重收集的情况下,并不算太高,至少第一第二章是如此。但是游戏的创新之处也是有不少的,如果你是一个喜欢“以撒”或者“肉哥”的玩家,那么这款游戏可能十分值得尝试一番。
当然,如果有可能,我还是建议多准备几个手柄或者键盘,通过器材的消耗,应该能够有效缓解游戏在卡关时的给你带来的严重不适。
If you are reading this you are probably dead...
Just kidding, you aren't dead... YET!
See, in the future, everything dies... for the most part.
and this is a game about just that.
The End Is Nigh!
-the management
Gameplay:
The End Is Nigh is a sprawling adventure platformer where the player takes control over Ash, one of few "things" that have "survived" the "end of the world".
Follow Ash as he flops his way through a future of pain and suffering. Feel his stress levels rise as you throw him into an endless swarm of decaying, mutant animal-like creatures and help aid his final epic quest... to simply make a friend (out of pieces of people he finds along his journey).
Oh, also you collect video game cartridges and tumors! if that does anything for ya.